cropped-cyclesInColor1.jpg

in 3D

Cycles Materials

Using different materials, I tested out Cycles to see what it could do. The floor is “Velvet,” the walls are Diffuse,” the cube is “Glossy,” the cone and icosphere are “Glass.” I put an orb set to “Emission” inside the icosphere to make it light up and I made a lamp by setting another mesh to “Emission” above the scene.

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